No-one Ever Cried At A Website (Speed Show) November 22, 5:00–6:30

No-one Ever Cried At A Website (Speed Show)

November 22, 5:00–6:30 pm EST, Computer training room, Facility for Arts Research, 3216 Sessions Road, Tallahassee FL

With FSU students: Monique Boileau, Alexis Cooper, Jonathan Davito, Danielle English, Justin Greenstein, Antoinette Janus, Scotty Johnson, Melissa Lidsky, Michelle Medrano, Denise Morrow, Lena NW, Meghan “Red” Yancey. Curated by: Owen Mundy

Students from the Fall 2013 Network Art and Typography classes in the Department of Art at Florida State are staging an exhibition titled No-one Ever Cried At A Website (Speed Show) on November 22 5:00–6:30 pm EST at the computer training room in the Facility for Arts Research, Tallahassee FL.

The exhibition title is modified from an article called, “No-one Ever Cried At A Website,” written by artist/coder Matt Pearson. The document examines how emotion is often forgotten when analyzing technologically-sophisticated works of art such as those which exist on the internet. It reminds readers that painting was once a technology, and asks how beauty, empathy, and interaction can all be triggers for emotional response regardless of the medium for delivery. The prompt for the works in this show, created mostly collaboratively, over the course of 10 days, and specifically for this exhibition, is to address how emotion can be used to engage online audiences to look, listen, and be moved by internet-based art.

Speed Show exhibition, popularized by artist, Aram Barthol, are arranged as following: “Hit an Internet-cafe (or computer classroom), rent all computers they have and run a show on them for one night. All art works of the participating artists need to be on-line and are shown in a typical browser with standard plug-ins.”

Poster: Print resolution and E-mail resolution


Protect-IP breaks the internet

PROTECT IP / SOPA Breaks The Internet from Fight for the Future on Vimeo.

WEB_1-2: Culture Browser

The idea of systems working together is an important part of digital art and interface. Millions of smaller entities work together to form a representation. Every single JPG in a digital video, the buttons and scroll bars on your screen, and even the pixels which make it up, all have to function simultaneously.

For this project I want you to think of all the single elements of culture that work together to form what we know as the world. Imagine they’re all in an amazing database and that your task is to somehow, using whatever method(s) possible, create an interface to all the possible permutations. Think about text, images, sounds, and video.

The web interface itself is the most viable form of “culture browsing” we have. And all the navigation elements, logos, and other strange parts of the interface form our understanding. Think also about Manovich and cinema as database, and about restructuring “our experience of ourselves and the world.” How can you radically change the viewer’s expectations while tapping-into all the possible cultural memes?

  1. Functional interfaces
    1. Simple German Language Learning
    2. Photosynth
    3. One Block Radius by GlowLab
  2. Artworks and Games
    1. Stills
      1. PAM by Mark Napier
    2. Animations and films
      1. GLU by Catharina Vaneetvelde
      2. Ryan Trecartin
      3. Reality CPU
      4. Color Field Television (2009) by Andrew Venell
      5. The Rainbow Website (2006) by Noah Venezia
      6. Number of Manufacturing Industries by Number… (2008) by Morgan Rush Jones
      7. RGB (2001) by Rafaël Rozendaal
      8. Random houndstooth generator
      9. Typographic Illustration by Evan Roth
    3. Interactive
      1. Windosill
      2. by Angelo Plessas
      3. monoface
      4. Paper Rad
      5. Facebook Intense by Jacob Broms Englom
      6. They Rule
      1. Kenneth Tin-Kin Hung
        2. Gaszappers
    4. Physical spaces
      1. Homographies, Less Than Three, Wavefunction by Rafael Lozano-Hemmer
      2. Mechanical Mirrors by Daniel Rozin
      3. Formula for New Media Art by Jim Campbell
      4. Sniff (how it works), Wildlife, The Call by Karolina Sobecka
      5. Paris and Command Center by Tim Scwartz
    5. Other artists
      1. Submission by Mat Collishaw
      2. 1970‘s interfaces by Mark Wilson
      3. Paul Laffoley
  3. Music
    1. The Grey Album
    2. Jadiohead
  4. Games
    1. Makers Tile Game
    2. Kriegspiel by R-S-G
    3. Sound
      1. ToneMatrix by Andre Michelle
      2. BallDroppings
  5. Strange cultural examples
    1. North Korean Mass Games
    2. Toilet Waterfall
    3. Another Waterfall
  6. Student work

Polishing User Interface Design: An evening with Andrew Maier

The mind behind uses Photoshop to deconstruct some of the most common UI effects from scratch to add greater depth and realism to your work.

Tuesday, March 30th
7:00 – 8:30 PM
Room 249, FSU Fine Arts Building: 530 E. Call Street St.,Tallahassee, FL

This lecture is free and open to the public.

Andrew’s Bio:

Hailing from the great city of Atlanta, GA, Andrew Maier designs interactions and user experiences for a variety of clients at Hashrocket, a world-class web application consultancy. He writes, speaks, and teaches about design and its intersection with the internet. In addition he serves as the editor–in–chief of the user experience blog, UX Booth. When he’s not crazy busy, Andrew likes singing, practicing yoga and drinking coffee, like a good little hippie should.

About Refresh Tallahassee:

With an emphasis on design and code, placed within the context of business, Refresh Tallahassee is a community of professionals seeking to enrich the web development culture in our area.

This lecture is sponsored by the Florida State University School of Art & Design. For more information visit: